E/A Spike?
I just came up with this off the top of my head, Ive seen something like it in action in HA, so why not TA?
E/A
Death's Charge
Earth Attunement
Shockwave (e)
Aftershock
Obsidian Flame
Stoning
Ward Against Melee
Resurrection Signet
16 Earth
13 Energy Storage
E/A
Death's Charge
Earth Attunement
Shockwave (e)
Aftershock
Obsidian Flame
Stoning
Ward Against Foes
Resurrection Signet
16 Earth
13 Energy Storage
E/A
Death's Charge
Earth Attunement
Shock
Aftershock
Obsidian Flame
Stoning
Glyph of Energy/Elemental Attunement (e)
Resurrection Signet
16 Earth
13 Energy Storage
4 Air
Mo/Me classic boon prot
Count down the spike, on "spike" death charge to the boon prot, 2 E/A's hit shockwave while one hits shock (possibly delayed for greater effect), then all three hit aftershock (stoning for followup?)
Ward against foes can act as a snare to touch spike the remaining opponents while death's charge is recharging, or obsidian flame + stoning for the remaining people (while monk is down)
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